Displaying items by tag: WhatIF
Judge, Jury, Executioner
To fledgling Heroes learning their trade, the Twelve Jurors are an example of why one should think twice about hot pursuit when the other side holds a grudge. Bad Guys have bad hair days; who knew? Case closed. No one ever asks about the rest of the story.
Fred 2: The Freddening
It's a Matter of Death and Life (Chapter 4)
Fred 1: Meet the Fredsons
It's a Matter of Death and Life (Chapter 2)
It's a Matter of Death and Life (Chapter 3)
It's a Matter of Death and Life (Chapter 1)
Light's Promise (Part 6)
Light's Promise (Part 5)
Light's Promise (Part 4)
Light's Promise (Part 3)
Light's Promise (Part 2)
Light's Promise (Part 1)
Dance of the Suzie Q Fairy
Metro 1: Chewing Through The Straps (Part 4)
Have you ever wondered if the monsters have their own map that reads "Here be Humans"? Does the map you have and the road you're on take you Here, or does it leave you There?
Somewhere along the way, a couple of wayward boys find their way home.
Metro 1: Chewing Through The Straps (Part 3)
Sometimes, the past has this way of creeping up on you. Sometimes we plan for it. Sometimes we can't. Sometimes, it's best to just cut and run.
Metro 1: Chewing Through The Straps (Part 2)
After all, how much trouble can one sick puppy get into in the first month of classes?
Isn't most of that Security's job to handle anyway?
Metro 1: Chewing Through The Straps (Part 1)
Tell me if you've heard this one before: Two young men walk into a Dunwich bar.
The first one says to the second one there, "I hope you're having fun."
... except the first one there isn't really there yet, they're both underaged, the other one has a sacrificial knife in his gut - because, why not? - and the bar is really a hospital. Welcome to Whateley, gentleman. The first unit of blood's on the house...