Displaying items by tag: WhatIF
Perchance Forgiveness
Call of the Light (Part 5)
Call of the Light (Part 4)
A Maniac With a Chainsaw
Call of the Light (Part 3)
What's the Matter With You (Chapter 4)
What's the Matter With You (Chapter 3)
Call of the Light (Part 2)
Call of the Light (Part 1)
Metro 2: Running With A Devil (Part Four)
Metro 2: Running With A Devil (Part Three)
Metro 2: Running With A Devil (Part Two)
Ain't no need to go looking for trouble, when trouble already knows your name, your family's name, and if you had a dog, it'd know that one's name too.
Metro 2: Running With A Devil (Part 1)
Meetings By Pale Moonlight
"There are still mysteries worth chasing:
some by the light of the moon,
some in the change of the seasons,
some by the turn of a card,
some on the edge of a knife."
Smithy: If I Had A Hammer (Part Two)
Now that everyone's been introduced around and settled in, Abbie Elliott can get down to work.
Correct me if I'm wrong, but isn't the fire meant to stay inside the forge?
Smithy: If I Had A Hammer (Part One)
Let's have a warm Whateley Welcome for a nice young lady recently arrived from Kentucky. She's sure to meet interesting people while she's here! We've got the latest in classroom technologies, books, computer systems: welcome to the 21st Century.
Where is she going with that anvil?
What's the Matter With You (Chapter 2)
What's the Matter With You (Chapter 1)
Judge, Jury, Executioner
To fledgling Heroes learning their trade, the Twelve Jurors are an example of why one should think twice about hot pursuit when the other side holds a grudge. Bad Guys have bad hair days; who knew? Case closed. No one ever asks about the rest of the story.